Big Chain of Command - Battle of the Bulge, just to clarify the heading and to ensure you that you are not visiting some dodgy site.
My blog posts are becoming a bit infrequent of late, so I thought I would update you with a game I put on recently, when I invited a few friends to play on my new winter terrain that I finished making at long last.
I decided to play the Too Fat Lardies, Big Chain of Command WW2 rules as there were three players plus myself umpiring. I also had that desire of wanting to get as much of my collection of winter figures and vehicles on the table as possible, as it was the first time I have actually gamed with them.
I have made some amendments and added a few house rules to the original set and I have put these, along with the lists at the end of this post for anyone who may be interested.
Two of the players controlled a Volksgrenadier and Panzergrenadier platoon each, along with their own supports. They also had their own morale card and 5 x command dice each.
The single American player had one platoon and supports, which were marked out on the map and hidden on overwatch, plus one morale card and 5 x command dice . He also had additional armoured supports, which would be controlled with 3 x command dice and re-rolling any 5's and 6's as they would not benefit from building up CoC dice or keeping the initiative with a double 6.
Anyway, for those that may be interested, you can read more at the end of this post. For the rest of you, here is a bunch of pictures of the actual table layout that we used on the day but not of the actual game that was played.
A map of the table with the Germans approaching from the left and the Americans deployed and hidden on overwatch, anywhere from the right, up as far as the red line.
The table (5' x 10') layout and view from the German approach.
FOO hidden under a cart.